﻿using System;

namespace LOMM3API
{
    class LOMMGameCommandAttribute : Attribute
    {
        public GameCommandType Type;
    }

    public class LOMMGameAttribute : Attribute
    {
        public String Name          {get; set;}
        public int    ShellVersion  {get; set;}

        public LOMMGameAttribute(String name) {Name = name;}
    }

}
